Wiki

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Console


The mod currently uses a console like system, just like in source engine games. Press the tilde key (~) to open it. If you dont have a tilde key, you can use the slash key.
To randomize parameters use (min, max). This way it will always generate a random value for this cvar whenever the value is retrieved. For example: sleep (1000, 2000); //Sleep between 1 and 2 seconds
To execute multiple console commands at once, use the ; seperator. e.g: "sleep 1000; rebound_shoot

Here's a list of the current console commands (per plugin):

BakkesMod

[TrainingPlugin (enabled)]

[Training plugin]

[RedirectPlugin (enabled)]

//also works for passes & off the wall clears, play around with these. The default values are the ones I think work the best for passes/off the wall jumps and backwall clears

[ReboundPlugin (enabled)]

//Plugin for getting better at rebounds

[DefenderPlugin (enabled)]

[KickoffPlugin (enabled)]

//Use rookie aerial training

[TouchMinigamePlugin (disabled)]

.cfg files

You can put console commands in .cfg files. The config.cfg and autoexec will automatically be loaded once the mod is loaded.
ONLY put keybinds in config.cfg, as the file will be overwritten when the "writeconfig" command is executed.

.json shot files

You can put console commands in .cfg files. The config.cfg and autoexec will automatically be loaded once the mod is loaded.
ONLY put keybinds in config.cfg, as the file will be overwritten when the "writeconfig" command is executed.